Warhammer 40k Dawn of War cheats, hints and cheat codes

Section - PC Cheats

Warhammer 40k Dawn of War Cheats

  • Game Name: Warhammer 40k Dawn of War
  • Platform: PC Cheats
  • Hits:
  • Date: 04/02/2008
  • Unlock All Levels
    Note: This cheat requires editing a file, so please make sure to back it up.

    First, open up your Dawn of War\Profiles folder and choose which profile you are going to use. Now go to \W40k\singleplayer\campaign\state1 and open up "campaignstate.lua" with some type of text editor (I suggest notepad or wordpad). Now you need to change two lines. The "maxmission = #" and the "scenario = #". Just change the # signs to whatever mission you want (the maximum is 11 and both # signs have to be the same). Now have fun playing.

    Cheat List
    To use cheats, hold CTRL + SHIFT and then press the ~ during game play to show the console, then type these cheats in as shown below. These cheats also work online if the game creator enables them in the game options. These cheats require Dawn of War version 1.10 or higher.

    cheat_revealall - reveal all FOW
    cheat_killself - kill yourself
    cheat_power( n ) - give yourself "n" units of power
    cheat_requisition( n ) - give yourself "n" units of requisition

    Dev Commands
    Here's a list of the various console commands: to make them work, you must add "-dev" to the Dawn of War executable line. taskbar_hide: completely removes taskbar
    taskbar_show: display the taskbar after a taskbar_hide()
    statgraph
    statgraph_channel("fps"): the statgraph commands must be used together. Shows FPS
    quit: returns to Windows
    cls: clears the console
    render_togglerainbow(): hideous colours
    render_togglexray(): see-through white textures
    render_togglewireframe(): colored wireframe
    detail_toggle(): turns on/off shaders
    decal_toggle(): turns on/off banners and badges
    fog_toggle(): turns on/off brown dust
    terrlod_dist( min, max ): changes the distance where models lose detail
    terrlod_toggle(): models do/don't drop detail
    staticdecal_dump(): dump static decal stats to file
    dynamicdecal_dump(): dump dynamic decal stats to file
    shadow_toggle: turns shadows on/off
    ingame_stats_mouseover_toggle: turns mouseover stat barson/off
    ingame_stats_toggle: tunrs stat bars on/off
    ingame_select_ui_toggle: removes selection boxes
    simvis_cameranearclip( "meters" ): objects closer than this aren't drawn
    simvis_camerafarclip( "meters" ): hide objects further than this (default: 200 - higher the number, more troublesome will get for your computer)
    getsimrate(): gives you current game speed
    setsimrate(): modifies game speed
    simvis_fx_refresh: screen update while console is up
    simvis_list: reads Data\art\ebps files, lists handler (channel) usage
    simvis_toggle( "ChannelName" ): turns on/off subsystem visibility.
    Available channels for simvis_toggle():
    EnviroHandler -- ambient lighting
    TerrainHandler -- terrain (ground) visibility
    SkyHandlerStencil -- the skybox
    NISletAnimHandler -- animation for ingame movies
    TerrainOverlayHandler -- all ground decoration (not buildings)
    TerrainDecoratorHandler -- rubble?
    marker_handler -- markers on bridges and in cover.
    scargroups_handler -- marks relative poisition of units
    AnimatorHandler -- visibility of units
    GhostHandler -- infiltration units
    ShadowHandler -- shadows
    OceanHandler -- water
    FXHandler -- special effects (tracers,lasers,smoke,etc)
    LightManagerHandler -- dynamic lights
    SoundHandler -- dynamic sound (not ambient sounds or music)
    BoundVolumeHandler -- shows the boundary box of each model